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Saturday 10th December 2016
18:00 UTC / 19:00 GMT

~ 02 Dec - Friday Mission - 1-2 Training Mission ~
Tuesday 06th December 2016
19:00 UTC / 20:00 GMT

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26th
Nov
2016

Servermonitor issues fixed

Both 1-2 and AAC noticed some heavy de sync in their trainings, unfortunately this was happening because of my sloppy mistake of forgetting to remove some debugging items causing everyone to send large packages every 5 sec.
On top of this there was also a double execution meaning everything happened x2.

This morning I have tried to figure it why it was causing the double execution but no luck, so I figured I would rewrite how everything was handled between clients and server and hopefully fix it on the way, this was something I was going to do anyway since I knew there was going to be a lot of traffic when someone was monitoring the server but I figured it was something we could live with for a shorter time.

Old system:
A player request info from everyone and it sent directly from and back to him. This is happening every 5 sec until that player decides to stop. This happens for each player that starts the server monitor meaning it works but causes bigger traffic on the network, the more people requesting it the bigger delay.
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New system:
This handles things very differently.
A player is requesting the server for info, the server gathers info from all players(including headless), same as before with 5 sec interval.
The server then sends it back to the player requesting the info. This does not sound like much however the main thing here is to remember the server does everything, then passes the info to the correct player/players requesting the info meaning it wont drag down performance.
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After I was done with improving this system I still had the duplication issue but there was no reason for it, so I went ahead and looked through some of my configs and sure enough there was the problem.

Conclusion:
2 very simple mistake and easy to fix caused some bigger issues however thanks to that we got a major improvement of the new server monitor. If the mods are not updated before tonight's mission, I will do some hot fixes mid mission so no need to worry.
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3
18th
Nov
2016

BI Will have a fun morning...

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2
2nd
Nov
2016

New Arma prototype game

 

5
18th
Oct
2016

Website Upgrades

I have been working on adding some new features to the website and improving on others. I've added live server information to the web site. Using the Steam API I am showing the status of the server, so the current map will be displayed along with the loaded mission.

It will also show who is connected to the server plus the score.  I am making a number of other improvements to the site and I will do more news posts when I have finished.

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3
27th
Aug
2016

Operation Su Kien Tet Mau Than Part 1

                                                                                                                  Vietnam_Service_Ribbon.svg.png

                                                                                                  Operation Su Kien Tet Mau Than Part 1

The Tet Offensive (Vietnamese: Sự kiện Tết Mậu Thân 1968, or Tổng tiến công và nổi dậy Tết Mậu Thân) was one of the largest military campaigns of the Vietnam War, launched on January 30, 1968, by forces of the Viet Cong and North Vietnamese People's Army of Vietnam against the forces of the South Vietnamese Army of the Republic of Vietnam, the United States, and their allies.

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The North Vietnamese launched a wave of attacks in the late night hours of 30 January in the I and II Corps Tactical Zones of South Vietnam. This early attack did not lead to widespread defensive measures. When the main North Vietnamese operation began the next morning the offensive was countrywide and well coordinated, eventually more than 80,000 North Vietnamese troops striking more than 100 towns and cities, including 36 of 44 provincial capitals, five of the six autonomous cities, 72 of 245 district towns, and the southern capital. The offensive was the largest military operation conducted by either side up to that point in the war.

Signs of impending communist action did not go unnoticed among the allied intelligence collection apparatus in Saigon. During the late summer and fall of 1967 both South Vietnamese and U.S. intelligence agencies collected clues that indicated a significant shift in communist strategic planning. By mid-December, mounting evidence convinced many in Washington and Saigon that something big was underway. During the last three months of the year intelligence agencies had observed signs of a major North Vietnamese military buildup. In addition to captured documents (a copy of Resolution 13, for example, was captured by early October), observations of enemy logistical operations were also quite clear: in October, the number of trucks observed heading south through Laos on the Hồ Chí Minh Trail jumped from the previous monthly average of 480 to 1,116. By November this total reached 3,823 and, in December, 6,315. On 20 December, Westmoreland cabled Washington that he expected the Viet Cong and North Vietnamese "to undertake an intensified countrywide effort, perhaps a maximum effort, over a relatively short period of time."

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Despite all the warning signs, however, the allies were still surprised by the scale and scope of the offensive. Since, in the allied estimation, the communists hardly had the capability to launch such an ambitious enterprise: "There was little possibility that the enemy could initiate a general offensive, regardless of his intentions." The situation from the U.S. perspective was best summed up by an MACV intelligence analyst: "If we'd gotten the whole battle plan, it wouldn't have been believed. It wouldn't have been credible to us."

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At 03:00 on 31 January North Vietnamese forces assailed Saigon, Cholon, and Gia Định in the Capital Military District; Quảng Trị (again), Huế, Quảng Tín, Tam Kỳ, and Quảng Ngãi as well as U.S. bases at Phú Bài and Chu Lai in I Corps; Phan Thiết, Tuy Hòa, and U.S. installations at Bong Son and An Khê in II Corps; and Cần Thơ and Vĩnh Long in IV Corps. The following day, Biên Hòa, Long Thanh, Bình Dương in III Corps and Kien Hoa, Dinh Tuong, Gò Công, Kiên Giang, Vĩnh Bình, Bến Tre, and Kien Tuong in IV Corps were assaulted. The last attack of the initial operation was launched against Bạc Liêu in IV Corps on 10 February. A total of approximately 84,000 Viet Cong and North Vietnamese troops participated in the attacks while thousands of others stood by to act as reinforcements or as blocking forces. Viet Cong and North Vietnamese forces also mortared or rocketed every major allied airfield and attacked 64 district capitals and scores of smaller towns.

The Tet Offensive created a crisis within the Johnson administration, which became increasingly unable to convince the American public that it had been a major defeat for the communists. The optimistic assessments made prior to the offensive by the administration and the Pentagon came under heavy criticism and ridicule as the "credibility gap" that had opened in 1967 widened into a chasm.

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On 18 February 1968 MACV posted the highest U.S. casualty figures for a single week during the entire war: 543 killed and 2,547 wounded. As a result of the heavy fighting, 1968 went on to become the deadliest year of the war for the US forces with 16,592 soldiers killed. On 23 February the U.S. Selective Service System announced a new draft call for 48,000 men, the second highest of the war. On 28 February Robert S. McNamara, the Secretary of Defence who had overseen the escalation of the war in 1964–1965, but who had eventually turned against it, stepped down from office.

Although the offensive was ultimately a military defeat for North Vietnam, it had a profound effect on the US government and shocked the US public, which had been led to believe by its political and military leaders that the North Vietnamese were being defeated and incapable of launching such an ambitious military operation, whereupon the U.S. public support for the war declined and the U.S. sought negotiations to end the war.

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