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      ARMA 3 Sync Update   07/14/2018

      ARMA 3 Mods Updated! This update restructures our mod package, previously the mods would get added to either GOLIslandsA3 or GOLAddonsA3 and this resulted in a fairly large mod folder. Before downloading this update it is recommended that you delete your current mods first because A3S doesn't always clean up the old mods. To do this you simply need to head to the location that you downloaded the mods to for example: \Steam\steamapps\common\Arma 3 and delete all of the folders that start with @ The benefits of the new structure include: Being able to see what mods we are/aren't running To give you the option of disabling addons that you don't want to run To have the option of adding mods that some may like to run for example: Blastcore To have the option of downloading the mods outside of the GOL Repository for example: Steam workshop or directly from armaholic To have the option of creating campaign specific mod pack presets so users can select the mod set preset and only the mods required for the campaign will be loaded - this will mean better performance. This can be set on the server side so that the preset is made available to everyone for everyone to select.

      An example of this is that we are playing as the Russians against middle-east rebels. Only the mods required for this would need to be loaded and this can be determined by a mod preset - are present there is only one mod preset which is called "ARMA 3 GOL Mod Pack". Another preset can be added called "Battle for the Falklands" for example and then only the mods for this campaign will be loaded. Obviously by only loading the mods for this campaign would mean better load times and performance.

      Keep in mind that as a mission maker that if you save your mission while all of the mods are running then some mods will added themselves as required mods in the mission.sqm meaning that if you try to load the mission again later it will fail because it believes that the required mod is missing. When making the missions only do so with the required mods - if you do mess up then there is the option of opening the mission.sqm in notepad or some other editor and removing the mods from the required mods selection. The download size can be reduced if you choose to manually move the mod files but if you don't have much experience with the mods then please just delete the existing mods and download the mods fresh. Any problems then post a message in the technical support thread and myself and others who can will be happy to help   Download size:  35.44GB

hoofed

Airman First Class
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  1. Some FC3/MAC eyecandy:
  2. No worries, @Jason. So long as @Blu. and @Byleth are able to attend tonight AAC should be fine.
  3. “I know I left a big piece of chicken on the table but that doesn’t mean you have to eat it all.” MFW:
  4. Modern Air Combat is a new module for DCS that will be replacing Flaming Cliffs 3. If you already own FC3 you will get a discount on this new module should you wish to upgrade, as it includes all of the FC3 aircraft plus 5 new simplified versions of existing full sim modules from the Korean war and Vietnam war periods. You will not need a joystick or throttle to play this. No word on pricing but it will probably be in the £30-40 range, without the FC3 discount. Will be available in the Autumn. Oh, and we’ll finally be getting dedicated servers for DCS. :-D
  5. Are you recording multiple audio channels plus a combined audio channel? If so, when you play the recording back in your video editor you’ll need to make sure the combined channel is disabled or the individual channels are disabled (depending on whether you intend to remix the audio or just go with the combined track). If you have them all enabled you’ll get an echo as there is usually a slight but perceivable difference in timing.
  6. ¯\_(ツ)_/¯
  7. Pedantic mode engaged: Supposedly the last A in BRAA stands for Aspect, not Attitude, but that makes no sense either. It should be Angle-off.
  8. Cool. I might dust off my Ka-50. Haven’t flown a heli for a while.
  9. Check out this PDF guide. The module comes with it’s own manual but this one is probably easier to digest when you're getting started: http://www.mudspike.com/chucks-guides-dcs-ka-50-black-shark/
  10. I got my arse well and truly handed to me yesterday. Most of it came down to not having flown under pressure or with a wing man. With that being said, maybe we should focus on air-to-air missions for a while. Two groups of two F-15s or Su-27s/Su-33s is doable, as our current lineup all have FC3. I think we’d learn more as most of this stuff comes from experience and after action analysis rather than technical knowledge. And if we get to the stage where we think we have nothing to learn flying together we can turn it into some low intensity PvP with some AI augmentation, with half of us flying as aggressors (Red Flag style).
  11. Yeah. I know how it should work. But when it doesn’t it kinda shakes your confidence in messing with them in multiplayer. ---------- And for anyone eyeing up a DCS module on sale you’ve got a week left to man up. According to ED this will be the last sale until Christmas. Also, new BlackShark trailer, @unionjak:
  12. Installed. Skins are working for me. We'll see tonight.
  13. Wary of changing aircraft skins in multiplayer. Last time I became invisible using a stock livery.
  14. This will be the encoding settings. Go to Settings > Output > Recording. Make sure CPU Usage preset is set to Very Fast and increase the bits per second until the video looks good in high motion scenes (grass swaying, rain, camera movement etc.) or switch the Rate Control to CRF and try a value between 22 and 18 (the lower the number the higher the quality). Your CPU will determine how far you can push this. If the MKV was generated by OBS go to File > Remux Recordings. Select the file, choose the destination or leave it as default (same file name but with an MP4 extension instead of MKV) and click Remux. Long files will take a minute or two. If the file was generated by something else then you should remux, not re-encode, using ffmpeg. The command: ffmpeg -i '.\input_file.mkv' -c:v copy -c:a copy 'output_file.mp4'
  15. Cool, just updated my installation. Here’s a direct link to that version for everyone else: https://github.com/ciribob/DCS-SimpleRadioStandalone/releases/tag/1.5.2.0

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We enjoy playing ArmA3 in a tactical and professional way and ensuring at the same time a high level of fun is kept within the game. We use tactics and procedures from various armies and modify them to suit our own needs. This allows us to operate in the ArmA 3 platform effectively.

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