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      ARMA 3 Sync Update   07/14/2018

      ARMA 3 Mods Updated! This update restructures our mod package, previously the mods would get added to either GOLIslandsA3 or GOLAddonsA3 and this resulted in a fairly large mod folder. Before downloading this update it is recommended that you delete your current mods first because A3S doesn't always clean up the old mods. To do this you simply need to head to the location that you downloaded the mods to for example: \Steam\steamapps\common\Arma 3 and delete all of the folders that start with @ The benefits of the new structure include: Being able to see what mods we are/aren't running To give you the option of disabling addons that you don't want to run To have the option of adding mods that some may like to run for example: Blastcore To have the option of downloading the mods outside of the GOL Repository for example: Steam workshop or directly from armaholic To have the option of creating campaign specific mod pack presets so users can select the mod set preset and only the mods required for the campaign will be loaded - this will mean better performance. This can be set on the server side so that the preset is made available to everyone for everyone to select.

      An example of this is that we are playing as the Russians against middle-east rebels. Only the mods required for this would need to be loaded and this can be determined by a mod preset - are present there is only one mod preset which is called "ARMA 3 GOL Mod Pack". Another preset can be added called "Battle for the Falklands" for example and then only the mods for this campaign will be loaded. Obviously by only loading the mods for this campaign would mean better load times and performance.

      Keep in mind that as a mission maker that if you save your mission while all of the mods are running then some mods will added themselves as required mods in the mission.sqm meaning that if you try to load the mission again later it will fail because it believes that the required mod is missing. When making the missions only do so with the required mods - if you do mess up then there is the option of opening the mission.sqm in notepad or some other editor and removing the mods from the required mods selection. The download size can be reduced if you choose to manually move the mod files but if you don't have much experience with the mods then please just delete the existing mods and download the mods fresh. Any problems then post a message in the technical support thread and myself and others who can will be happy to help   Download size:  35.44GB

Jason

Staff Sergeant Airman
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About Jason

  • Rank
    GOL Member
  • Birthday 01/22/1983

Contact Methods

  • Steam
    http://steamcommunity.com/id/Jaghiti/
  • YouTube
    https://www.youtube.com/channel/UC_3wk0lNrfc-fvIxcC2MCYQ

Profile Information

  • Gender
    Male
  • Location
    North East England
  • Interests
    I have 5 kids, interests are not an option
  • ARMA 3 PLAYER ID
    76561198020957858

Recent Profile Visitors

2,068 profile views
  1. Guerrillas of Liberation Tactical Air Wars in ARMA and DCS since 2019
  2. I especially liked the handsome devil in the A-10
  3. Someone listed some missions the other day, prophet I think. There is also Chromas multi-mission thing on Takistan which IIRC hasn't been finished yet. Can't help with the admin thing though. The wife has developed a social life so I'm LOA tonight babysitting. Which reminds me I should put that in really.
  4. I'll try to get some stuff in upcoming ops. @Des remind me to hit record lol
  5. I'll see what I can capture over the weekend
  6. Thanks man
  7. Sorry to duck out early guys but my kid is a muppet. She woke up crying and when her sister went to ask her what was wrong she thought her sister was a monster and started screaming like a fucking banshee. Needless to say I now have all the kids dicking around including the two youngsters. As for mission feedback this can be summed up in one word, lag. I don't know if it was the server, the mission or something else but this was pretty much unplayable for me for long periods of time. I was frequently at less than 10 FPS, especially at low levels in the choppers. High altitude plane flight was better but not by much. We made the best of it as much as we could but I just couldn't get into the mission due to the truly horrible connection state. Same thing that made Des leave early. Better luck next week hopefully
  8. OPORD available here:
  9. Well Parker says it's working so it should be viable. I might have to spend a fair bit of time in Zeus but meh, it's better than nothing. If it doesn't work I'll host an impromptu DCS session
  10. Replay of Liberation IV by Parker. It was an infantry training mission so I can/will Zeus in AAC stuff. Will have to trawl around for the OPORD
  11. Not heard anything personally. Not got anything ready either. Been putting a campaign idea together
  12. Yeah I can plan out a basic package but it will still be subject to some change based on attendance
  13. That'll do nicely I reckon unless someone else has something they want to put forward
  14. There will be something. Not sure what, but something will be arranged.

About us

We enjoy playing ArmA3 in a tactical and professional way and ensuring at the same time a high level of fun is kept within the game. We use tactics and procedures from various armies and modify them to suit our own needs. This allows us to operate in the ArmA 3 platform effectively.

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