• Announcements

    • R4IDER

      ARMA 3 Sync Update   07/14/2018

      ARMA 3 Mods Updated! This update restructures our mod package, previously the mods would get added to either GOLIslandsA3 or GOLAddonsA3 and this resulted in a fairly large mod folder. Before downloading this update it is recommended that you delete your current mods first because A3S doesn't always clean up the old mods. To do this you simply need to head to the location that you downloaded the mods to for example: \Steam\steamapps\common\Arma 3 and delete all of the folders that start with @ The benefits of the new structure include: Being able to see what mods we are/aren't running To give you the option of disabling addons that you don't want to run To have the option of adding mods that some may like to run for example: Blastcore To have the option of downloading the mods outside of the GOL Repository for example: Steam workshop or directly from armaholic To have the option of creating campaign specific mod pack presets so users can select the mod set preset and only the mods required for the campaign will be loaded - this will mean better performance. This can be set on the server side so that the preset is made available to everyone for everyone to select.

      An example of this is that we are playing as the Russians against middle-east rebels. Only the mods required for this would need to be loaded and this can be determined by a mod preset - are present there is only one mod preset which is called "ARMA 3 GOL Mod Pack". Another preset can be added called "Battle for the Falklands" for example and then only the mods for this campaign will be loaded. Obviously by only loading the mods for this campaign would mean better load times and performance.

      Keep in mind that as a mission maker that if you save your mission while all of the mods are running then some mods will added themselves as required mods in the mission.sqm meaning that if you try to load the mission again later it will fail because it believes that the required mod is missing. When making the missions only do so with the required mods - if you do mess up then there is the option of opening the mission.sqm in notepad or some other editor and removing the mods from the required mods selection. The download size can be reduced if you choose to manually move the mod files but if you don't have much experience with the mods then please just delete the existing mods and download the mods fresh. Any problems then post a message in the technical support thread and myself and others who can will be happy to help   Download size:  35.44GB

Juan Sanchez

Retired Member
  • Content count

    281
  • Joined

  • Last visited

About Juan Sanchez

  • Rank
    GOL Member
  • Birthday 11/05/1998

Contact Methods

  • Steam
    http://steamcommunity.com/profiles/76561198091519166/

Profile Information

  • Gender
    Male
  • Location
    Slovakia, Sere�

Recent Profile Visitors

1,041 profile views
  1. Is this going to be on Tanoa? If it's on Altis/Stratis/Malden, I may bring some friends @NeKoArroW
  2. I agree with Beny in all of his points. And to the point 3 I think I can contribute some feedback: I feel like we don't create a welcoming environment for those that turn up to atleast one mission. Many times that I've played there was this thing happening where we (most of our GOL playerbase) were quite actively ignoring recruits. They said something on the radio and no one payed attention, many things sayed by them were "misheard" through local too. To me it just feels like we, the veterans, ignore the new guys a little bit and they feel disconnected from the gameplay and thus, they don't come back for more. Also it is very hard for new people to get into our group, because most of us have been here for a very long time. And over the time we basically turned into a group of friends playing together, and that's why all of the mentioned sh*te happens (imo atleast). (Discipline is gone, because who wants to yell at a Friend when he could just laugh with him) Also this I thought recruiters and 2IC's are supposed to handle recruits. That means messaging them why are they not coming, taking them through the whole process of what is happening in GOL etc. When I did it (2IC), I tried to be their momma and it seemed to work. Are things different now in this regard?
  3. So I know it's a bit late but well, today I had the time to check all my screenshots from 2016 and I've picked most of them for you to check out. (shieet someone move this to gallery please) this goat was a hero and shielded me during artillery barrage, never forget after we got shot down over takistani mountains we had to move to the objective on foot convoy stopping due to IED, I died minutes later feels like home 1-2 training abuse in military you see ivan... 1-2 training joint coop looks like Beny is done with life again ultimate pointing skills into the shithole we go Beny as a spotter last stand uncle Guzz morning sky Bogs sitting adventure! exhausted soldier leans on his comrade for support poor driving a tank way too close.. Pvt. joona digging in zombies
  4. Looks good, but one thing kinda caught my attention in a bad way - the word group was tossed around so many times it became kinda annoying, mainly in the beginning of the post. Try to use some synonyms or avoid using "group" when it could just be "we". All is just my opinion tho. Really just that and some misspelling, otherwise it looks great.
  5. Hoofed no mate I'll miss you, take care
  6. Engineer: "Someone's pointing a light on us." Guzzen: "Well then point back." Engineer: "I don't see the point." #weeklydoseofengineer
  7. "Feed me" - unknown 1-1 member chanting during resupply frenzy
  8. Keep it in, it makes you think about your movement alot more
  9. Just thought I'd share some screens I did during 2015. What a blast it was. 4:3 ratio, no photoshop. Enjoy
  10. That civi didn't explode... Yet
  11. Orev and his landing skills
  12. I won't bitch about anything anymore, I promise...
  13. Count me in
  14. Sanchez reporting in. Just have to return from France

About us

We enjoy playing ArmA3 in a tactical and professional way and ensuring at the same time a high level of fun is kept within the game. We use tactics and procedures from various armies and modify them to suit our own needs. This allows us to operate in the ArmA 3 platform effectively.

Social Network

Add us on social networks