Oksman

Arma 3 - Teasers & WIP

263 posts in this topic

BxViXUmIMAAl-XW.jpg

Spoiler of the new heavy lifting helicopter for NATO. Futuristic Chinook

The third big feature we're focusing on during development of Arma 3 Helicopters is, of course, Firing from Vehicles. We are getting very close to having a version ready for Dev-Branch. Hopefully by the end of this week, you'll be able to try the feature for an initial batch of prepared vehicles (e.g. the MH-9 with benches and the offroad car).

UnknownEngineer, Raptor and Beny like this

Share this post


Link to post
Share on other sites

BxViXUmIMAAl-XW.jpg

Spoiler of the new heavy lifting helicopter for NATO. Futuristic Chinook

The third big feature we're focusing on during development of Arma 3 Helicopters is, of course, Firing from Vehicles. We are getting very close to having a version ready for Dev-Branch. Hopefully by the end of this week, you'll be able to try the feature for an initial batch of prepared vehicles (e.g. the MH-9 with benches and the offroad car).

This is going to be great!

Raptor and UnknownEngineer like this

Share this post


Link to post
Share on other sites

The wildcat and merlin should still be ok they only have custom paint jobs right? On the subject of upcoming DLC etc does anyone know if opting for dev branch would bugger up my connection for MP nights? Was thinking of getting on it over the weekend to try out the new choppers and firing from vehicle stuff

Share this post


Link to post
Share on other sites

firing_veh_3.jpg

firing_veh_1.jpg

Firing from vehicles. Three simple words that have echoed through the walls of Castle Bohemia across the ages. There have been different variations - Cargo Marksman, Person Turret, Shooting from vehicles - but the meaning stays the same: players (community and developers) simply want to use their personal weapons and equipment while seated in a vehicle.

Sitting on the bench of Littlebird - holding the gun idly in your hands while enemies attack your chopper - we have seen that for far too long. The time for change has finally arrived! We'd like to share a quick overview of this new feature, discuss what it means for our mod-making community, and look ahead to what's next.

There have always been proposals to make Firing from Vehicles (FFV); however, there have also always been many 'buts'! We have seen several scripted solutions - and done several for ourselves as proofs of concept - yet, still we lacked the perfect solution. There are several factors that we had to take into account and compromises to make in order to bring this feature to its current state in terms of the available vehicle cargo positions and the player's capabilities.

From a player's perspective, controlling a character in an enabled position is very similar to hitching a ride in a standard cargo position. Of course, everything changes when you raise your weapon; you are now able to use optics and attachments, throw grenades, switch zeroing and aiming types and, last but not least, shoot! Actually, you may find yourself shooting quite a bit, as your precision may suffer due to the movement of the vehicle.

firing_veh_2.jpg

Share this post


Link to post
Share on other sites

Come to think of it, most of the nice mods out there are in the contest for the money loot. This means that most of these insane mods will be out during this year, as MANW is almost over. I expect to see some nice ass stuff in the future, hopefully if anyone finds some of the goodies, you can just link the shit right here!

Share this post


Link to post
Share on other sites

Helicopter DLC announced. Released November 4th

The CH-67 Huron is a twin-engine, tandem rotor heavy-lift helicopter. It is a modernized version of the CH-47 Chinook and its primary role is the transportation of troops, vehicles and cargo. The Huron exists in two variants: the armed variant with two side gunners manning 6.5 mm gatling guns, and the transport version which replaces the gunners with two additional passenger positions.

arma3_dlc_helicopters_screenshot_01.jpg

arma3_dlc_helicopters_screenshot_02.jpg

The Mi-290 Taru is a heavy utility helicopter with coaxial rotors and a unique modular construction. Various mission pods allow the Taru to serve many different roles. It can transport cargo, troops, and provide battlefield supplies (ammunition, fuel, repair facilities, and medical equipment). The helicopter can also transport light vehicles thanks to its sling loading capabilities. The latter, sling loading, is a brand new feature in Arma 3, and will be demonstrated in the official Sling Loading showcase scenario, which is included in the Helicopters DLC package.

arma3_dlc_helicopters_screenshot_03.jpg

arma3_dlc_helicopters_screenshot_04.jpg

Overall, the addition of the two new helicopters and their skin variants will place a stronger emphasis on the role of logistics in Arma 3’s open-world combat. This idea is complemented by the upcoming Arma 3 platform update, which delivers a variety of free new playable content, alongside multiple game-changing features.

In terms of content, the Arma 3 platform update will ship the brand new Support multiplayer mode, where players will need to provide various types of helicopter support – such as troop transport and medevac – in Sector Control multiplayer scenarios. In addition, the update will include a set of ten VR Training helicopter stages, and five helicopter Time Trials, of which four will be exclusive to Helicopters DLC owners. A variety of new in-game objects, ranging from landing platforms to military decorations and more, will also be made available to Arma 3 content creators. Plus, Bohemia Interactive will add a related set of new Steam Achievements to the game.

With regards to the new features, the Arma 3 platform update comes with the optional RotorLib helicopter flight model, which is an upgraded version of the flight model used in Bohemia Interactive’s Take On Helicopters. Furthermore, the platform update will include the aforementioned new ability to sling load cargo, and last but certainly not least: the much-anticipated firing-from-vehicles feature. This functionality enables vehicle passengers to fire their weapon while seated.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

About us

We enjoy playing ArmA3 in a tactical and professional way and ensuring at the same time a high level of fun is kept within the game. We use tactics and procedures from various armies and modify them to suit our own needs. This allows us to operate in the ArmA 3 platform effectively.

Social Network

Add us on social networks