Oksman

The New GOL Advertisement Thread

38 posts in this topic


170203 Guerrillas of Liberation Logo PNG W - (tinyfiremedia.co.uk).png

Teamspeak Address:
teamspeak.gol-clan.co.uk

Official Website:
http://www.gol-clan.co.uk

 

 

GOLLIVE.png
OksmanTV - Youtube: https://www.youtube.com/c/oksmantv
Parker - Youtube: https://www.youtube.com/c/pvtparker
Parker - Twitch: https://www.twitch.tv/parker_1980

WHO ARE WENEW.png

Our group was founded in 2003, during the time of Operation Flashpoint, the first installation of the ArmA franchise. In 14 years we have evolved into the Guerrillas of Liberation of today, where we are not just a casual group. All of our members are dedicated and motivated to play and enjoy ArmA regularly together as a group.

We work hard together to deliver the best co-op gameplay Arma 3 has to offer; whether it's the effort of the programmers; the leaders or simply one of the members, they all do their part to create the community which we are proud to call our own.

Guerrillas of Liberation define itself as a realism group, we would like to explain to you, what that means for us. In terms of "realism" our group applies tactics that form a structured gameplay that closely resemble the military, however we do not have the "Yes - Sir, No - Sir! " mentality and we do not apply rules and authority that are unnecessary. We're basically Realism with all the good parts and the bad left behind!

GOLTEAMSwebsiteGIF.gif

WHATGOLOFFERSYOU.png

Weekly Unique Missions & Campaigns - We have many editors and scripters that work hard together to bring at least two unique missions consistently every week of the year, we also play scenario driven campaigns to further immerse you in the action!

Variety - Different to many other groups, we tend to vary our gameplay and factions frequently to challenge ourselves 
at every turn. Factions such as the United States, United Kingdom, Russia, China, CSAT, Germany and many others!

A Strong Community - Our clan strive to provide a fair, close knit community of similarly minded players who enjoy working together not only in-game, but also outside of the game. We all help to improve and evolve our clan and gameplay, teach new recruits and provide the friendly environment that we all enjoy!

GOLADDONSGIF2.gif

Infantry Focus - If infantry is your thing, look no further, our infantry squads spend a lot of time on our unique combat training ground! Our squads provide what is the core of our gameplay and we seek to always improve to create the best infantry experience available in Arma 3!

We teach you everything - We have dedicated, experienced leaders and instructors that pride themselves in teaching you and all 
our new recruits what they need to know, we teach you how to shoot, formations, everything from A to Z. If our recruits are willing to learn, nothing but the sky is the limit!

Dedicated Air Corps - Actually the Sky isn't the limit, we have a dedicated team of players who enjoy flying in Arma 3! Players who constantly provide us with airstrikes and transport throughout our missions! Do you wish to see combined arms? Look no further!
 

aacpic_zpslr7vo8ww.jpg

 

MEMBER REQUIREMENTS.png

  • Our group has an age requirement of 18+ or older (Exceptions can be made at 16+).
  • You must own a legal copy of Arma 3 and the APEX DLC.
  • Have a working microphone.
  • English Speaking.
  • Be able to attend as many of our main missions/trainings as possible (Saturdays 19.00 UTC - Tuesday 19.00 UTC).
  • Not be a part of another unit in ArmA (Multi-claning).

 

WHAT ARE WE LOOKING FOR IN YOU.png

Team-oriented - Someone who which to be a part of a team rather than going at it on your own, help wounded teamates and sacrifice your virtual self for the greater good!

Friendly and mature - We try to maintain a friendly and mature environment for all our players, this us helps reinforce the motivation for having fun and performing like a well oiled machine!

Motivated and Dedicated - We all put in the time to play with the group, attending as many missions as possible and being a part of the team consistently. We are looking for those who are in it for the long run!

Eager to learn - One of the most important things we look for in our new recruits is their eagerness to learn, as long as you are willing to learn, we will be willing to teach! We appreciate players who really commit as we all do for the sake of camaraderie!



HOW DO I JOIN.png

Joining is simple! Head over to our website and sign up on the forums, there you can post an application in our recruitment section. Once read a recruiter will post asking you to join Teamspeak for a short interview so that we may get to know you and give you all the information needed for joining!

If you want to read more about the details on how we play then continue to read, if you already feel like our group is for you then don't hesitate to sign up! We hope to see you on the battlefield!
 

rescuePic_zps5fnvgf8a.jpg

 

GOL.png
SINCE2003.png

Here's a short summary of the history of our group. Guerrillas of Liberation started out in the earliest installation of the tactical shooter franchise 'Operation Flashpoint' which then later became Armed Assault: ArmA. After 3 years of ArmA the clan switched over to Arma 2 where the clan started developing more tactical gameplay, and ever since that time, we have continued to develop and improve on our gameplay. Almost 15 years later, here we are in Arma 3 and we still keep to our mindset to always improve!

OUR GAMEPLAY PLAN.png
We play the game using a platoon-sized structure, we have made up our own roles and structure but one can find similarities with other military forces around the world. Our platoon is currently made up by two rifle squads, these squads house three fireteam's each; Alpha, Bravo and Charlie.

The Team consist out of 5 different roles;  the Team leader, the Rifleman with the anti-tank weapon, the Grenadier, the Assistant Gunner as the medic and the Automatic Rifleman, he who carries most of the teams firepower! These fireteam's make up the bulk of the forces on the ground, but we also have additional positions such as the platoon medic, platoon leader and forward air controller.

In addition to our platoon structure we also provide a dedicated group of pilots who are known as the Army Air Corps (AAC). The AAC provides the platoon with airstrikes from many different helicopters and fixed wings, they also provide logistical support such as; casualty evacuation, resupply and transportation. Because we offer a dedicated pilot corps, we play with respawn. All the respawned players are lifted into the area of operations, this is to avoid someone dying early and missing out on the fun!

platoon structure newWTEAMS.png

 

MISSION DATE AND TIME.png

Our main missions are held on two separate occasions during the week, the first of which is the major operation. This is held on Saturdays (19.00 UTC) - the major operation is usually a part of an on-going campaign hosted by one of our mission editors.

The second mission is held on Tuesdays (19.00 UTC) - on Tuesdays we have our combat training's, where we practice on many different individual and group skills. For us, training is very important to making sure that we perform together as a well oiled machine! Fear not though, we always supplement our training's with a smaller sized mission that is designed to test us in the topics covered in training!

GOL CAMPAIGNS.png

So what is a GOL campaign? Our gameplay is built upon playing series of missions with the same theme, these series are called campaigns. We offer many different types of campaigns which varies in assets, factions, objectives and more. As a group we have always tried to keep things fresh, so our gameplay varies from everything in between: Coalition Anti-Insurgent operations in Afghanistan to Russian Conventional Warfare in Europe!

To be able to provide this much variety in the game, we maintain a large pack of addon's housed on our servers. For example, we always use; ACE3, Task Force Radio and a variety of CUP Addons. We believe that our gameplay thrives from variety, so a large addon's pack is necessary! Don't worry though, they are easy to download and we use third party software to synchronize everyone in the group!

In addition to variety in our campaigns, we also have some standards we maintain in every operation, one example would be our mission briefing. The mission briefing is written by the editor and is meant to inform everyone of the missions objectives, it also includes additional information that help the leaders plan the missions ahead of launch!

 

aavpic_zpssuqcy6mq.jpg

GOL TRAINING.png

A little more in-depth information about how we practice; we have many different instructors who help teach different topics every week, anything from breaching buildings to handling explosives. We do these training's to increase the overall skill of our members but also to build team spirit, it's a great place to get to know the members of the group!

In addition to practicing skills, we play a squad sized infantry mission after our initial session. This is done every week, so in addition to getting training done, we enjoy an additional unique mission every single week! Most of the time our training missions test us in topics covered during training, say for example: We practice roof-top landings with helicopters and urban breaching. This would most likely lead to a mission where we get to do these things in a combat scenario! 

FAQ.png

Can I join if I am of age 16-17?
- We make exceptions for people who are mature and reliable, people who show a lot of interest.

Do you use radio mods?
- Yes, we currently use Task Force Arrowhead Radio (TFAR).

Do you use ACE3 and a medical system?
- Yes, we sure do! We use the ACE3 Basic Medical System.

Do I have to attend every mission?
- No, we ask our members to attend as many missions as possible to make the experience better for everyone, however we understand that people cannot attend all of them!

Do you use a revive script?
- No, we use respawn. Basically when a person is hit, he could fall unconscious, this person is then rushed to by medics who will attempt to aid the casualty. If the person however dies, then he respawns back at our base, where helicopters will rush them back into the field!

debriefSquadLinedUp_zpsc6amogj8.jpg

golclancouk.png

 

============================================================================

Right so opinions, things that you think could change, a little feedback on what we've got so far. This is going to be released this week, so we won't have time to make specific videos for this, but that doesn't mean we can continue upgrading this thread as we go!

Right now we are planning on changing the picture that is above member requirements to a training oriented picture, that's about it. Any other suggestions?

Lt.Chris, Filth, R4IDER and 1 other like this

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Looks good, but one thing kinda caught my attention in a bad way - the word group was tossed around so many times it became kinda annoying, mainly in the beginning of the post. Try to use some synonyms or avoid using "group" when it could just be "we". All is just my opinion tho.

Really just that and some misspelling, otherwise it looks great.

Filth and PARKER like this

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Brilliant stuff, glad your on the case to get more recruits...and this is very professional indeed.

Nicely done oxman.

 

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57 minutes ago, Oksman said:

Do you guys have any frequently asked questions that pop up from recruits?

I have yet to meet a recruit who responds to ''Do you have any questions?'' with yes.

Goralight and PARKER like this

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Contentwise I think it's all there, good shit.

I did notice some typos and phrasing issues:

  • Our clan strives to provide a fair ...
  • ... we have our combat trainings  ...
  • weird usage of the semicolon when listing things

It would be best if we could get like an english teacher to do a correction, or at least our native speakers should have a look at it.

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10 minutes ago, Beny said:

or at least our native speakers should have a look at it

Oks wouldn't let me near it :/

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@Beny @Goralight Parker is supposed to check the English stuff, I just wrote it.

 

 



Just to let you guys know what our current thread looks like on the BI Forums.
====================================================================

golverysmall-1.png

Who are we?

The GOL, (Guerillas of Liberation), are a Tactical Co-op team that was established back in 2003.

We enjoy playing ArmA3 in a tactical and professional way and ensuring at the same time a high level of fun is kept within the game. We use tactics and procedures from various armies and modify them to suit our own needs. This allows us to operate in the ArmA 3 platform effectively.

What do -{GOL}- do?

What we do is to provide an environment striking a balance between military simulation and fun. While we maintain a professional tactical experience we also want to make sure that everyone has a great time.

What kind of people are in the team?

Enthusiastic Arma 3 players who enjoy the benifits of cooperative team based play. Most of our members are in Europe but providing you make the time zone we have members worldwide.

How are -{GOL}- Organised?

In the field we operate in squads of ten people which are split into two fire teams of five. Our infantry are supported by the GOL Aircorps. Which means that our infantry have support from the air in form of transport and CAS (Close Air support).

What is involved with joining?

After your interview you will join as a Recruit and can join us on operations. In addition, you will be required to complete the basic and advanced infantry training courses. These cover the basics on how we operate as well as some advanced procedures, such as the GOL doorway breach procedure. Once you complete these and demonstrate you are committed to the team, you will be promoted to a full member.

What kind of games do -{GOL}- Play?

GOL plays mainly co-op operations created in the mission editor by our own members. We are fortunate to have some very talented mission editors as well as leaders in the team. That being said we do enjoy playing PvP here and there for laughs as well as trying new game modes to keep things fresh.

When are GOL's gaming Events?

Our most important one is the Saturday Operation which is at 19:00 GMT (UK Time). We also have events which are managed by members during the week.

How do your co-op Operations work?

In most operations we have a structured briefing which is usually written in our forums in advance. This means that everyone knows exactly what the mission is about and what kind of enemy we are facing. Additionally, what kind of assets we are going have for the operation. We also run campaigns where we schedule multiple missions on a connected story line.

How long does an Operation last?

On average roughly 2-4 Hours.

Does -{GOL}- have its own servers?

GOL has its own dedicated server as well as a Teamspeak 3 Server.

What addons does -{GOL}- use?

We use a combination of community/in-house addons which we have compiled into our @GOLAddons & @GOLIslands packs

What are the requirements to join -{GOL}-?

1. Needs to be aged 18+ (Exceptions can be made)

2. Own a copy of Arma 3

3. Attend your initiation (Recruit Basic Training)

4. Behave maturely on and off the field.

5. Follow orders given by leading members in the field

6. Have a working microphone

7. Be able to speak and understand English.

8. Be able to attend most of the Saturday ops. (Saturdays 19.00 GMT)

9. Be able to continuously check the forums in a timely fashion.

10. Not be part of another unit in ArmA (Multi-claning).

I have questions where can I ask them?

Feel free to browse our website or hop on our Teamspeak server at teamspeak.gol-clan.co.uk. Talk to any member and they will do their best to answer any questions you may have.

Sounds great how do I join?

Create an application template on our recruitment forum. Find the "Join Us" tab at the top right of our homepage at www.gol-clan.co.uk and sign up! When your application has been processed you will be able to join us as a Recruit on operations and go through Recruit Basic training to become a full member.

Contact us on our Teamspeak adress: teamspeak.gol-clan.co.uk

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i think a section for the "gol editing team" would be a good addition? Might attract a few more experienced players or encourage new editors to join?

@GuzzenVonLidl could you write a small bit of blurb about the framework? Maybe just what its intended for, what advantages it provides, a list of its best 3 features?

i'll get an edit of the thread up shortly..

the only other thing is im not keen on the first picture, it doesn't have anything special about it....the others are spot on but i think that one could be better....maybe swap that out for the training one or add something AAC specific, try and hook the flyers with a screeny of @Jason mod next to a nice AAC jet? Just throwing out ideas...

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Need to gather people up for the training picture, either that or something AAC specific can give it an update for AAC, if that doesn't fit in then we'll go with training pic

 

@PARKER New AAC picture updated, check that

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9 minutes ago, Oksman said:

Need to gather people up for the training picture, either that or something AAC specific can give it an update for AAC, if that doesn't fit in then we'll go with training pic

 

@PARKER New AAC picture updated, check that

that's the shit! :)

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MADE A FEW CHANGES SEE WHAT YOU THINK!

Teamspeak Address:
teamspeak.gol-clan.co.uk

Official Website:
http://www.gol-clan.co.uk

 

OksmanTV - Youtube: https://www.youtube.com/c/oksmantv
Parker - Youtube: https://www.youtube.com/c/pvtparker
Parker - Twitch: https://www.twitch.tv/parker_1980

 

The group was founded in 2003, as a result of the Operation Flashpoint release, the first installation of the ArmA franchise. Over 14 years a lot has changed but we are happy to say we’ve evolved into the Guerrillas of Liberation clan of today, what we hope ISN'T your everyday Arma clan. All of our members are dedicated and motivated to play and enjoy Arma regularly together as a group.

We work hard to deliver the best co-op gameplay Arma 3 has to offer; whether it's the effort of the programmers; the leaders or simply one of the members, they all do their part to create the community which we are proud to call our own.

Guerrillas of Liberation defines itself as a realism group. By "realism" we mean our group applies tactics that forms structured gameplay closely resembling the military, however there's no "Yes - Sir, No - Sir! " mentality and we don't enforce rules and authority that's unnecessary, just enough to ensure things run smoothly. We're basically Realism with all the good parts and the bad left behind!

 

 

Weekly Unique Missions & Campaigns - We have many editors and scripters that work hard to bring at least two unique missions consistently every week of the year, we also play scenario driven campaigns to further immerse you in the action!

Variety - Different to many other groups, we tend to vary our gameplay and factions frequently to challenge ourselves 
at every turn. Factions such as the United States, United Kingdom, Russia, China, CSAT, Germany and many others!

A Strong Community - Our clan strive to provide a fair, close knit community of similarly minded players who enjoy working together not only in-game, but also outside of the game. We all help to improve and evolve our clan and gameplay, teach new recruits and provide the friendly environment that we all enjoy!
 

Infantry Focus - If infantry is your thing, look no further, our infantry squads spend a lot of time on our unique combat training ground! Our squads provide what is the core of our gameplay and we seek to always improve to create the best infantry experience available in Arma 3!

We teach you everything - We have dedicated, experienced leaders and instructors that pride themselves in teaching you and all 
our new recruits what they need to know, we teach you how to shoot, formations, everything from A to Z. If our recruits are willing to learn, nothing but the sky is the limit!

Dedicated Air Corps - Actually the Sky isn't the limit, we have a dedicated team of players who enjoy flying in Arma 3! Players who constantly provide us with airstrikes and transport throughout our missions! Do you wish to see combined arms or fancy yourself as a combat pilot? Look no further!
 

 

 

  • Our group has an age requirement of 18+ or older (Exceptions can be made at 16+).
  • You must own a legal copy of Arma 3 and the APEX DLC.
  • Have a working microphone.
  • English Speaking.
  • Be able to attend as many of our main missions/trainings as possible (Saturdays 19.00 UTC - Tuesday 19.00 UTC).
  • Not be a part of another unit in Arma (Multi-claning).

 



Team-oriented - Someone who wishes to be a part of a team rather than going it alone, someone who helps wounded teammates and sacrifices their virtual selves for the greater good!

Friendly and mature - We try to maintain a safe, friendly and mature environment for all our players, this helps us reinforce the motivation for having fun and performing like a well oiled machine!

Motivated and Dedicated - We all put in the time to play with the group, attending as many missions as possible and being part of the team consistently. We’re looking for those who are in it for the long run!

Eager to learn - One of the most important things we look for in our new recruits is their eagerness to learn, as long as you are willing to learn, we will be willing to teach! We appreciate players who really commit as we all do for the sake of camaraderie!


 

Joining is simple! Head over to our website and sign up on the forums, just leave an application in our recruitment section. Once read a recruiter will contact you asking you to join Teamspeak for a short interview so that we may get to know you and give you all the information needed for joining!

If you want to know more about the Guerrillas of Liberation clan and how we play then continue to read, if you already feel like our group is for you then don't hesitate to sign up! We hope to see you on the battlefield!
 

 

 

 

Here's a short summary of the history of our group. Guerrillas of Liberation started out in the earliest installation of the tactical shooter franchise 'Operation Flashpoint' which then later became Armed Assault: ArmA. After 3 years of ArmA the clan switched over to Arma 2 where we started developing more structured tactical gameplay to accommodate the growing clan numbers, and ever since that time, we’ve continued to fine tune and improve all of which is thanks to our members. Almost 15 years later, here we are in Arma 3, still here and still improving!


The GOL play Arma in a platoon-sized structure, we’ve created roles and structures that we feel best suits the game to ensure a variety is available for who play but also one that finds similarities in many military forces around the world. Our platoon is currently made up by two rifle squads, these squads house three fireteams each; Alpha, Bravo and Charlie.

The Team consists of 5 roles;  the Team leader, the Rifleman with anti-tank weapon, the Grenadier, the Assistant Gunner as the medic and the Automatic Rifleman, the teams firepower! These fireteams make up the bulk of the forces on the ground but more specialised positions such as the platoon medic, platoon leader and forward air controller are also available for those with the experience.

In addition to our ground forces we’re also lucky enough to have a dedicated group of pilots or Army Air Corps (AAC) as we call them. AAC provides the platoon with all manner of logistical support from, casualty evacuation to dropping in resupply or all important precision airstrikes from many different types of helicopters and fixed wings, Because we offer a dedicated Air corps, we play with re-spawns. All the re-spawned players are re-inserted into the AO (area of operations), this avoids someone dying early and missing out on the fun!

 

 

 

Our main missions are held on two separate nights during the week, the first of which is the major operation. This is held on Saturdays (19.00 UTC) - the major operation is usually part of an on-going scenario based campaign created by our mission editors.

The second mission is held on Tuesdays (19.00 UTC) - on Tuesdays we have our combat training's, where we gather to discuss and practice many different individual and group skills. For us, training is very important and ensures we perform well, together as a team! Fear not though, we always supplement our training's with a smaller sized mission that’s designed to test us in the topics covered in training!
 

So what is a GOL campaign? Our gameplay is built upon playing a series of missions with the same theme, these synchronous operations form our campaigns. We offer many different types of campaigns which varies in assets, factions, objectives and more. As a group we have always tried to keep things fresh, so our gameplay varies from everything in between: Coalition Anti-Insurgent operations in Afghanistan to Russian Conventional Warfare in Europe!

To be able to provide this much variety in the game, we maintain a large pack of addons housed on our servers. For example, we always use; ACE3, Task Force Radio and a variety of CUP addons. We believe that our gameplay thrives from variety, so a large addons pack is necessary! Don't worry though, they are easy to download and we use third party software to synchronize everyone in the group!

In addition to variety, we try to keep things simple and easy to follow for example each campaign mission has its own mission briefing. The briefing, written by the editor is posted on the forum informing everyone of the missions objectives, special instructions and any additional information that helps the leaders plan the missions ahead of launch!

 

 

 

A little more in-depth information about how we practice; we have multiple friendly instructors who help teach different topics every week, anything from breaching buildings to handling explosives. We do these training's to increase the overall skill of our members but also to build team spirit, it's also a great place to get to know other members of the group!

In addition to practicing skills, we play a squad sized infantry mission after our initial session. This is done every week, so in addition to getting training done, we enjoy an additional unique mission every single week! Most of the time our training missions test us in topics covered during training, say for example we practice roof-top landings with helicopters and urban breaching. This would most likely lead to a mission where we get to do these things in a combat scenario! 

 

Can I join if I am of age 16-17?
- We make exceptions for people who are mature and reliable, people who show a lot of interest.

Do you use radio mods?
- Yes, we currently use Task Force Arrowhead Radio (TFAR).

Do you use ACE3 and a medical system?
- Yes, we sure do! We use the ACE3 Basic Medical System.

Do I have to attend every mission?
- No, we ask our members to attend as many missions as possible to make the experience better for everyone, however we understand that people cannot attend all of them!

Do you use a revive script?
- No, we use re-spawn. Basically when a person is hit, he could fall unconscious, this person is then rushed to by medics who will attempt to aid the casualty. If the person however dies, then he re-spawns back at our base, where helicopters will rush them back into the field!

GOLADDONSGIF2.gif

WHO ARE WENEW.png

WHATGOLOFFERSYOU.png

MEMBER REQUIREMENTS.png

GOL TRAINING.png

GOL CAMPAIGNS.png

SINCE2003.png

GOL.png

golclancouk.png

HOW DO I JOIN.png

FAQ.png

OUR GAMEPLAY PLAN.png

GOLTEAMSwebsiteGIF.gif

platoon structure newWTEAMS.png

WHAT ARE WE LOOKING FOR IN YOU.png

MISSION DATE AND TIME.png

GOLLIVE.png

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Because of discussions regarding our image, we are going to switch back to referring ourselves as Tactical Coop. It's one step closer to being more consistent in our ways, but the name will remain the same. We will have to work around that somehow.

I pushed realism a year ago, it's not helped recruitment which was the point. I'm not sure if it's strictly relevant, but I feel that the change has not gone to our advantage in the first place thus switching back to find out is what's happening

Filth and Goralight like this

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7 minutes ago, GuzzenVonLidl said:

@PARKER Awesome!
However I would cut it down to about 6 sec as standard

I left a bit of room either side to fade in and out should it be required...:)

If anyone wants it for vids ill pop it up on the FTP.

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About us

We enjoy playing ArmA3 in a tactical and professional way and ensuring at the same time a high level of fun is kept within the game. We use tactics and procedures from various armies and modify them to suit our own needs. This allows us to operate in the ArmA 3 platform effectively.

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