R4IDER

GOL Goals - Moving Forward

19 posts in this topic

What I would like to do is set out some goals for GOL to try and accomplish over the next few weeks / months.

  • To begin playing campaigns again starting with the four week campaign made by four different mission makers ideally I would like to introduce at least two new mission makers here rather than the missions being made by the usual suspects.
  • Introduce the advanced medical system / limited respawn into every main mission.
  • Increase the number of contributors to the mission making rota both on Tuesday and Saturday.
  • To increase the number of pilots - if you're interesting in joining AAC let me, Jason or Raptor know.
  •  increase the number of people who are able to carry out leadership duties. Right now we have fill in team leaders but I am looking to make this a fixed position - @Juan Sanchez @personalvoid @MACKAULE

These are the goals that I have set out for the group if there are any that you think should be added then post below but I think we all need to know what we are aiming to do and work together to achieve them.

Out of interest I decided to take a look at the number of missions that we have created. The numbers here are based on forum topics that have been created for missions and I know that there are lots of times when missions don't get their own topics so its not a completely accurate figure but it gives you an idea of what the numbers look like. Ideally I would like to start adding some more names to this list.

 Name           Missions 

 Oksman              112 
 GuzzenVonLidl        69
 R4IDER               60 
 Jason                45 
 Baron                43 
 Lt.Chris             35 
 Filth                27 
 Goralight            22 
 Chipmonk             18 
 Pirate               17 
 Beny                 16 
 Moogle               15 
 PARKER               13 
 Arron                 8 
 Bakakun               6 
 hoofed                3 
 joona                 2 
 NeKoArroW             2 
 Tazoo                 2 
 Akena                 1 
 Luke                  1 
 McDeuce               1 
 SoKkada               1 
 Juan Sanchez          1 
 irishguard            1 
 Chippy                1 
 DevilGhost            1

Luke, MACKAULE and PARKER like this

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What you mean?

4 minutes ago, R4IDER said:

fill in team leaders

Is me and Filth not static right now?

Or do you mean to have a static backup of people? for example, juan to always be backup number 1 (4IC) etc..

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1 minute ago, Goralight said:

What you mean?

Is me and Filth not static right now?

I want to increase the number of team leaders.

3 minutes ago, Goralight said:

 do you mean to have a static backup of people? for example, juan to always be backup number 1 (4IC) etc..

This is what I mean, so  there will always be people available to run the mission.

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Well @Juan Sanchez is interested in this and has the capability (was previously B TL in 1-2 many moons ago) so he, personally, should be the first person for this.

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3 hours ago, R4IDER said:

To increase the number of pilots - if you're interesting in joining AAC let me, Jason or Raptor know.

Don't let this put you off guys. Check this out:

Reserve Pilot is very much alive and well so if you don't fancy a full transfer but would like to pitch in let us know and we will cater your training to your current level of experience. Any extra hands are welcome and who knows you might even like it.

Further to this, we should look at getting back to awards. It might sound petty but they give a sense of achievement. I know they technically never went away but they're simply not being used:

  •  The last campaign ribbon issued was for Tet and that started a year ago!
  • Qualifications with appropriate awards for the JTAC Course, Mortar Course and players reaching Reserve Pilot status as well as trained AAC Pilots being given their wings. Other courses exist also, these are just the ones I'm involved with.
  • Some sort of commendation system especially for the Privates. At present they can go to PFC and maybe SPC but after that rank means leadership. People like UnknownEngineer, UJ and Pilgrim, for example, have been here like FOREVER and should have something to show for it.

I would also like to suggest a combined arms training session at least once per campaign like we used to do. The infantry and AAC do not spend enough time training together. It need not be the old crazy ass 3 hour trainings but a shorter mission between campaigns with an hour or so training before hand (a bit like current infantry training) would be a huge benefit to all. It could even be combined with the upcoming campaign as a sort of mission specific training where we test the equipment and try to trap as many bugs as possible to help the campaign itself run more smoothly.

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32 minutes ago, Jason said:

Some sort of commendation system especially for the Privates. At present they can go to PFC and maybe SPC but after that rank means leadership. People like UnknownEngineer, UJ and Pilgrim, for example, have been here like FOREVER and should have something to show for it.

I thought the PFC was exactly that? to show that youve been a credit to the clan but not in a leadership rank.

@R4IDER @Filth I suggest an award overhaul. Start from scratch (awards, not the ribbons) and carefully pick which awards are worth having. id say about 80% opf the awards we have right now, arent even available to get, so why have them in the first place. Also think we should make new ones as IMO they look dated.

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Agreed, the award system is in need of an update. My suggestion to re-start using is ok but a full and proper overhaul is a better idea in the long term.

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I have to agree that having extra ranks available to be obtained would be worth it, lets people know we appreciate what they do :D

Recruit - New members.
Private - Passed recruitment.
Private First Class - Been around awhile, shown interest in the clan and is active.
Lance Corporal - Shown exception input to the clan(Currently what PFC is).
Corporal - Veterans
Specialist- Course runners etc
Sergeant - 2ICs.
Staff Sergeant - 1ICs.

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I'm currently on LOA, so it's difficult for me to play any part in this discussion right now.

What I will say is that I disagree with some of the points.

-You are all well aware that in my mind Advanced Medical is more of a massive, even potentially game breaking problem, rather than a benefit. This should be a last resort in case a majority of the group pushes for it. This isn't the case currently, thankfully, and I don't see that happening any time soon. @Oksman has several interesting suggestions with regards to our medical system that are far less gamebreaking but which I won't repeat here.

-Increasing the number of team leaders is really pretty redundant. As far as I was aware before I left, we had an official application for 4IC by @Juan Sanchez and that really is sufficient. Besides that, we have other members like @MACKAULE and @personalvoid taking a strong, dedicated interest in leadership roles. This point is thus an absolute non-issue. We're in a good place in that regard. We don't want to go back to too many chiefs.

 

Agreed on most other points. More editors, more pilots, campaigns, sure.

But then I put to you: How are you gonna accomplish that?

We had a huge attention and morale boost during the phase when disbanding was a real option. This boost is now fading fast. Things are business as usual again. And it shows: People stop giving a fuck, as evidenced by last week's training session. This is currently the greatest danger the group faces at this point. How are we going to remedy that? I really don't know, but that's what, imho, we should concern ourselves with.

@R4IDER lastly I'd like to request you bring these kinds of topics up in a proper council session first instead of a forums post.

 

Have a good one lads, have a great mission tomorrow hopefully with decent attendance, good morale and good conduct.

See ya next week!

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As long as we keep using TFAR version 0.9 anything with limited respawn and/or spectator mode will suck
And yes, Adv medical is the wrong direction

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As has been said before. Limited respawn without something to increase casevac rates eliminates 70% of the AAC workload. You would effectively kill the AAC doing this. I wouldn't exactly call that progress.

Any vote should only be done after more thorough testing which is again not being done. Just like ALiVE and the last time I saw adv med trialled there has been no concerted effort to tweak and test this to our needs. A simple "don't like it it's shit" after one op can't possibly be sufficient.

In its current guise it is too difficult. There are however multiple options to adjust that are not being explored. Dropping the idea on the evidence of 1 op is not progress.

Ultimately it's down to the majority as it should be but I think we're going into this half cocked without a full grasp of what adv med could offer. Again, this is not progress.

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With the advanced medical system we really need to consider the bigger picture and that is the enjoyment of all and not just a few so by that I mean AAC. For them I expect some missions can get pretty boring especially if there is a lack of CAS and the only job they have is to haul our arses back into the field.

Having the limited respawn alone is not an option that I'm willing to even consider as it would basically make AAC redundant and it would be extremely selfish of those that play on the ground to expect. I would challenge those who think this would be a good idea to join AAC and play a mission with just the limited respawn to see how fun it is.

For the advanced medical system to work I think we need to put an end to the call of duty shit we've currently got going on. Missions need to be smaller and objectives need to approached slowly and we need to stop being afraid of downtime. 

In regards to team leaders I would like to ask those that are interested in the position of 4ic to send me a PM telling me why you would like to be in this role. This is to avoid any situation where someone is being forced into a role they don't actually want to be in. Applications are open to all but I understand  @personalvoid@MACKAULE @Juan Sanchez have expressed an interest already.

@GuzzenVonLidl ACRE is something we can consider testing again in the future but for now let's stick to TFR as that would be another change to contend with. For now could you please assist @Jasonwith the integration of the modifications that Jason has made into the framework which will replace the current advanced medical system settings. 

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All of the above sounds terrific....but we need bums on seats...as it were :)

With the current turn out and without being pessimistic...it wont matter a jot.

steve.

 

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i think i am simply not fit to lead a team while speaking english in a fast paced scenario. I tried several times but I found myself more tense at the end of the game. Although I am flattered by the patience of the team while I had the honour to lead, as my performance fluctuates a lot and when it does i am even more tense thinkig about the debrief, i believe i might do better as IC rather than designated leader, i am happy to leave this task to @MACKAULE or the experienced @Juan Sanchez  which i believe already led three crowns when i joined gol.

thanks for your patience so far though!

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You just have to find some countrymen to join us :D new mission for you maybe? 

On medical. No advanced, go with no instant-deaths to increase the casualty rate without making things too complicated. Not sure how to implement this but @GuzzenVonLidl probably knows. No instant death could be a first step, since going full advanced right now isn't really viable with our attendance and numbers

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1 hour ago, Oksman said:

go with no instant-deaths to increase the casualty rate

Could work I guess but resus on Basic is done with epi so we would need to:

  • Change the ACE setup so that only certain players can administer epi otherwise people will just steal it to save themselves an extract
  • Ensure editors hide the med crate from the infantry properly. A separate medical facility from the respawn point might actually be more beneficial but would cause transport delays.
  • Adjust the framework to provide a second med crate. 1 crate for infantry resupply and 1 for the medical facility. Infantry don't get epi in their crate, facility does.

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Don't think that's the problem, nobody steals Epi as far as I'm aware. Not that it helps, we need blood.

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This is definitely not the place to discuss all the points above. Not getting us anywhere.

@R4IDER can we get a council meeting set up to adress all this properly, and through the proper channels?

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We enjoy playing ArmA3 in a tactical and professional way and ensuring at the same time a high level of fun is kept within the game. We use tactics and procedures from various armies and modify them to suit our own needs. This allows us to operate in the ArmA 3 platform effectively.

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