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Training OPORD 31/05/18

Training Day 31/05/18 19:00 BST   8 members have voted

  1. 1. Will you attend?

    • Yes.
    • No. LOA posted.
    • Maybe. NCO notified.

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10 posts in this topic

Posted (edited)

NOTE: Latest Modpack Update NOT required to play!!!

 

Training Subjects

Squad Level Exercise - Movement in Urban Terrain

-Use of standard formations and procedures

-Reading terrain (and the map)

-Maintaining cohesion

 

Mission -The Second Patrol

Situation

After an evening of heavy skirmishes with hostile forces the Squad was pulled back for a night of rest. Our first patrol was a success, however losses were staggering. Replacements for men and equipment have arrived at our new staging point. Another patrol for the remaining objectives is scheduled for the early morning hours. 

Enemy Forces

Hostile forces in the AO consist of approximately platoon sized cells, operating mostly in isolation. For the most part, the enemy will defend - owning strategic areas and digging in around them; or delaying friendly forces with mines. Offensive manouevers against friendly forces are limited to ambush tactics.

Mission

Overview.PNG

1. Reach Pt Sierra - Seize and destroy enemy supplies

2. Reach Pt Tango - Scout Paros

3. [Continuous] Ensure that main and secondary service roads used are serviceable for future operations.

 

Mission now updated for pilot participation. If there's any interest, some rotary wing assets are available at FOB Spark. Possible tasking includes convoy escort, ISTARS, light CAS, logistics, medical assistance. An FAC might be nice, too.

@Jason @Raptor @hoofed @Byleth @Blu.

Edited by Filth
Revision scrapped. Pilot invitation added.

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Update and bump.

Pilots/FAC welcome for the mission!

Be aware that recent modpack update is not required to play.

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Yeah, I can make it. ISTAR tasking solo is more limited than in Phantom and is crazy dangerous but I’m dumb enough to try it.

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3 hours ago, hoofed said:

Yeah, I can make it. ISTAR tasking solo is more limited than in Phantom and is crazy dangerous but I’m dumb enough to try it.

Co-pilot seat, tilt the camera down like 10deg, fly around spotting like a nutcase. Fun time if there are no heavy assets but a nightmare otherwise :D 

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I’d rather fly low and get shot at. At least I can ground stabilise with my head.

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Ground based tasking is also an option. Could use dragon, scout or ground vehicle logistics, too.

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@Filth knows how to handle big things;) jokes aside this had a nice background to it 

107410_screenshots_20180531213127_1.jpg

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Training:

Got a lot done in a short span of time. Noticeable were the usual 10-15min we need to warm up. This time span needs to be reduced drastically. Especially since, apparently, we are capable of doing things quickly: Heringbone and Sound Off completed in under a minute. Happy Filth.

Overall I was surprised to see that most of my objectives for the session were achieved. Cohesion was maintained by using standard formations and manouevers. We were able to respond to light contact from different angles. Only light casualties were sustained, from my perspective this was caused by indecisiveness in covering an open flank.

During the second phase, a number of you provided input on the terrain we were faced with and suggestions on how to move through it. Here, movements became much more fluent although an absence of contact needs to be mentioned.

I'm fairly happy with how this went. However, much further training on the subjects of moving through urban terrain must be done. Different TL/SqL must prove themselves, and obviously the whole thing needs to be put to the test against heavy enemy resistance.

Training Preview:

The 1-1 NCO corps feels a need to focus on two specific areas, namely increasing proficiency in CQB environments on individual, team and squad levels; and refreshing procedures for any operations envolving vehicles. These two subjects will be trained alternatingly.

 

Mission:

On one hand, fairly disappointed about the attendance. On the other, it made our life easier on the ground. Thus we could play the mission in what most TLs called a "relaxed" manner, in absence of the complexity of a full on motorised/mechanised convoy. An IFV crewed with three supported by an infantry detachment of six has many times proven to be effective in wildly varying scenarios and did so this time, too.

Some air support was provided by @Blu. and @Byleth. Here, operations were far from smooth but considering the inexperience of the named pilots, I was happy to see that reinforcements were transported to us (with considerable delay), resupply was delivered, and a show of force with some light CAS provided. Thursday missions can profit greatly from the presence of AAC members in all sorts of roles. Potentially, this will also provide training benefits for junior NCOs.

With regards to the mission, we managed to complete two out of three main objectives: The MSR was cleared once again from mines and our assault on Pt Sierra concluded successfully. Additionally, we were able to gather information about future objectives.

 

Thanks for a smooth, "relaxing" session. 8/10

Pilgrim likes this

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We enjoy playing ArmA3 in a tactical and professional way and ensuring at the same time a high level of fun is kept within the game. We use tactics and procedures from various armies and modify them to suit our own needs. This allows us to operate in the ArmA 3 platform effectively.

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